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Scripting your own FX preset tool

Previously we discuss pflow’s preset tool, but what if we want to make our own? And what if we want to give it controls so we can configure all our fx from an interface and hit a button to generate the desired effect? This is the introductory version, and we will look at building a […]

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Wrapping Tasks UP

Very brief demo on building basic tasks such as in this case creating customized forces and wrapping them into a one-click process.Originally this was going to be just a 3-line script, however I thought I would present it like this as it might explain what I’m trying to get across a bit better.Anytime you’re doing […]

Generating initial object data via pflow & maxscript

New MaxScript introductory tutorial on mixing particle flow and MaxScript together. The goal of this exercise is to physically control objects in the scene via particles. In this case we’re setting up a large quantity of objects to generate and be positioned ready for a dynamic simulation. This is more a theoretical exercise to get […]

Maxscript for beginners #1

Brand new tutorial in a series of Maxscript for beginners – here we introduce basic terminology and generating objects and managing them through basic mat and scripting lingo. This series is designed to move artists into more technical subjects easily and apply them to appropriate subjects for real production. Download Tutorial

Want to write your own FX tools?

Previously I’ve mentioned saving pflow presets which has been a real time saver, but what if you want to delve into building an fx pipeline where you literally put in the controls, the object you want to have your FX applied to etc. all in your own custom interface? This is something that I any […]

Easily scaling entire 3D scenes for FX

This tutorial is a Quick overview of what type of scale it’s good to work in (accurate world scale most of the time) and what if – especially for FX you need to scale your scene down or up to make it easier to work with. 3D Studio Max is quite sensitive to scales at […]

Scripting your own FX preset tool (basic version)

Previously we discuss pflow’s preset tool, but what if we want to make our own? And what if we want to give it controls so we can configure all our fx from an interface and hit a button to generate the desired effect? This is the introductory version, and we will look at building a […]

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